Designing for AI: Making a Model Feel Trustworthy
Why designing an AI product is harder than it looks, and the five things that make users trust one, with examples from AI products we designed and shipped.
Thoughts on design, strategy, and building products that people love.
Why designing an AI product is harder than it looks, and the five things that make users trust one, with examples from AI products we designed and shipped.
Map travel visitors by the task they need to complete, using interviews, search and funnel evidence rather than assumptions about leisure, business or device.
How to tell whether a polished startup website obscures the offer, slows the task or hides missing proof, without assuming ugly sites perform better.
Minimalism is a tool for hard tasks, not a house style. Where it helps, where it turns into sameness, and how two of our own apps use both on purpose.
Turn an uncertain product brief into a bounded discovery plan with facts, assumptions, tests, owners and a decision before committing to delivery.
Five prompts for investigating iOS app problems, from SDK changes to iPad layouts, with a concrete TrackCold fix and a method for comparing repair with redesign.
Five landing page elements to review, illustrated by the InFlight launch site and dated checks from October 6, 2026.
Use a design decision exercise to connect audience, message, evidence and scope. A bounded Biteful example shows how brand and website choices become concrete.
Distinguish familiar object metaphors from decorative surface styling, and test when skeuomorphic cues help or mislead people using an interface.