Quality UI Is Cheap. Quality UX Takes Work.
A designer's perspective on the difference between a polished screen and a dependable experience, with a concrete layout failure and a review checklist.
18 articles
A designer's perspective on the difference between a polished screen and a dependable experience, with a concrete layout failure and a review checklist.
The smallest design system that keeps a startup brand consistent from logo to product, how to keep it alive after launch, and when to pay for a full one.
Use startup website visuals to explain the problem, product and next step. Biteful examples, attention research and ways to test understanding.
How AI changes web and app design work in 2026, where human accountability remains, and what two shipped products show about our process.
Revisit five SaaS design predictions against a small sample of product pages and original project work, with limits on what those observations establish.
The responsive design checklist we build to in 2026, from the viewport tag and container queries to touch targets and INP, with our own breakpoint data.
How to choose a SaaS color palette in 2026: what color psychology cannot prove, the WCAG ratios you must hit, and two real palettes measured pair by pair.
Ten UX checks for signup, pricing, payment, errors and data, grounded in credibility research and paired with ways to investigate your own product.
UX value stays hidden when nobody decides what to measure first. A goals, signals, metrics method, and three apps where the outcome is built into the UI.
Fast design saves money in travel UX when it removes open decisions, not care. Worked examples from hotel projects, with fixed prices as of October 2026.
Ten checkable hotel website problems, from hidden rates to booking handoffs, with dated observations from six homepages and a repair-versus-rebuild method.
Five archived travel website examples show different ways to organize discovery, explain a stay and support the next step, without claiming booking results.
Evaluate a design partner using relevant work, a paid trial, communication and delivery checks, plus ownership, confidentiality and capacity questions.
Why designing an AI product is harder than it looks, and the five things that make users trust one, with examples from AI products we designed and shipped.
How to tell whether a polished startup website obscures the offer, slows the task or hides missing proof, without assuming ugly sites perform better.
Minimalism is a tool for hard tasks, not a house style. Where it helps, where it turns into sameness, and how two of our own apps use both on purpose.
Five prompts for investigating iOS app problems, from SDK changes to iPad layouts, with a concrete TrackCold fix and a method for comparing repair with redesign.
Five landing page elements to review, illustrated by the InFlight launch site and dated checks from October 6, 2026.